Producer, Level Designer, Sound Designer
Maelstorm is an arcade style game where players control a ship and have to dodge or destroy enemies that are rushing towards the screen. Survive for 20 seconds to advance to the next level. Destroy multiple ships with a single dash to gain a score multiplier.
What I Did:
- Scrum Master
- Responsible for pitches and marketing materials
- Kept team motivated and invested in process.
- Conducted daily stand up meetings to focus the team
- Oversaw asset creation pipeline
- Designed all currently playable levels in game
- Worked with engineers to develop a tool to allow rapid design and implementation of additional levels